Incursion weapons are Legendary rarity weapons that come with a unique locked Mod that can only be rerolled and cannot be replaced or transferred to other weapons. Most Incursion weapons have a chance to drop in the victory chest on the Incursion map that unlocked it, each time it is played. Upon completing the Incursion you permanently unlock an Incursion weapon, which can be purchased from the Wayfarer for 500 Defender Medals. On all Incursion maps, the 'Replay from Wave' function is disabled. Minibosses will drop less gear upon defeat, but and will drop more than normal amounts of pet consumables and eggs. Completing a Chaos tier in Expeditions for the first time will unlock a set of Incursion maps each time. Not top DPS but it does two things at once like the Blunderbuss.īad Weapons.The Incursion game mode contains special versions of standard maps with additional unique challenges and Mutators. Wide range CC, decent mana cost, piercing shot. ![]() Its very cheap to use and there are a lot of places you can get mass insta kills with it. Wind Belt is better than many people give credit. You can CC huge numbers for cheap mana cost with its secondary and get the AoE damage of a melee.įreeze bracer is the cheapest heavy capable on demand CC you can bring. Play Kelsey for your first clear of the game.īladestaff is an amazing weapon for dealing with hordes of little enemies. This weapon is objectively better than the magic bow who's only selling point is you can apply bleed with it for combos. Functional damage and freeze in a single slot is great. Takes no time at all.īlunderbuss is the heavy killer you pick when you are starved for slots. Makes it very good single target damage.Ĭrossbow is the highest headshot dps against heavies that I have seen. Staff of Domination fires as fast as you can click the button. However, it is a jack of all trades, master of none weapon imo.įlame ring was my favourite weapon in OMD2 because of stun fire walls, it's just pretty bad now Stone staff, best all round weapon, great crowd control, great pierce, can stop a horde and can deal with big targets with ease. Lacks the ability to stop hordes like the stone staff, crossbow stun or the blunderbuss with ice grenades. Sceptre of domination seems to be underrated, has amazing damage with the charge shot and can one-shot ogres with a fully charged headshot and the second ability is a great distraction tool. I don't know much about the melee weapons, never been a fan, they seem awful for endless as the enemies do more damage and you start to do less. ![]() Awful at close range and bad against fast targets.Ĭrossbow sacrifices the damage and pierce of the bow for better crowd control and better at dealing with faster targets. The bow with the straight line burst is a great sniper weapon to shred a single target very quickly at a distance, it can also pierce enemies so it's good for straight lines. I like to rock this when I want an extra trap and not a mana trinket. Probably the least mana reliant weapon in the game. Blunderbuss has good damage and crowd control but lacks range making it a pain to deal with archers unless you go into the horde to deal with them which is dangerous.
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